MID1003 | Behavioral Modeling of Software Systems |
Teaching Staff in Charge |
Lect. LAZAR Ioan, Ph.D., ilazarcs.ubbcluj.ro |
Aims |
To introduce the student in advanced design techniques for behavioral modeling.
To present the mappings between UML behavioral metamodels and some existing lightweight frameworks. To offer the student the opportunity to participate at designing a new framework that incorporates the correspondence between UML models and concrete frameworks. To offer the student the instruments that will allow him/her to enhance the framework to other specific needs. |
Content |
Week 1: Introduction
UML sequence diagrams UML communication diagrams Reference: [Fowler, 2003], [UML 2.0 Superstructure] Week 2: State machines UML metamodel State GoF Design Pattern Modeling object internal behavior Reference: [Fowler, 2003], [UML 2.0 Superstructure] Week 3: UML extension mechanism UML profiles UML profiles for user interfaces Reference: [UML 2.0 Superstructure] Week 4: An MDA approach for designing user interfaces MDA Modeling user interface navigation using statemachines Reference: [MDA], [AndroMDA] Week 5: Transforming user interface models for web applications QVT MVC Pattern Reference: [Gamma et al, 1995], [Johnson, 2006], [QVT] Week 6: Developing Web user interface navigation for AJAX applications Adding stereotypes for AJAX applications Model transformation Reference: [Mahemoff, 2006] Week 7: UML Activities – part I Actions and Control flow Modeling User interface navigation Reference: [Fowler, 2003], [UML 2.0 Superstructure] Week 8: UML Activities – part II Data flow Modeling business processes Reference: [Fowler, 2003], [UML 2.0 Superstructure] Week 9: UML profiles for activities Other transformation tools AndroMDA Reference: [AndroMDA] Week 10: Agile MDA Reference: [Mellor, 2004] Week 11: Building an Agile MDA Eclipse plug-in – part I Reference: [Mellor, 2004], [Gamma and Beck, 2003] Week 12: Building an Agile MDA Eclipse plug-in – part II Integration of statemachine diagrams Reference: [Mellor, 2004], [Gamma and Beck, 2003] Week 13: Building an Agile MDA Eclipse plug-in – part III Integration of activity diagrams Reference: [Mellor, 2004], [Gamma and Beck, 2003] Week 14: Building an Agile MDA Eclipse plug-in – part IV Adding an Agile MDA process Reference: [Mellor, 2004], [Gamma and Beck, 2003] |
References |
1. AndroMDA. Business Process Management for Struts Cartridge. 2006. http://galaxy.andromda.org/docs/andromda-bpm4struts-cartridge/index.html
2. Erich Gamma et al. Design Patterns: Elements of Reusable Object Oriented Software. Addison Wesley, 1995. 3. Erich Gamma and Kent Beck. Contributing to Eclipse: Principles, Patterns, and Plug-Ins. Addison Wesley, 2003. 4. Martin Fowler. Patterns of Enterprise Application Architecture. Addison Wesley, 2002. 5. Martin Fowler. UML Distilled: A Brief Guide to the Standard Object Modeling Language, Third Edition. Addison Wesley, 2003. 6. Michael Mahemoff. Ajax Design Patterns. O@Reilly, 2006. 7. Stephen J. Mellor, Kendall Scott, Axel Uhl, and Dirk Weise. MDA Distilled: Principles of Model-Driven Architecture. Addison Wesley, 2004. 8. Rod Johnson et al. Spring 2.0 Reference Documentation. 2006. http://www.springframework.org/ |
Assessment |
The activity ends with a written final exam (grade E). During the semester, the students will have to prepare a theoretical report (grade R) and a software project that will have to illustrate the use of behavioral models for business logic and user interfaces (grade P). The final grade is the weighted mean of the grades mentioned above. The final grade = 40%E + 20%R + 40%P.
Successful passing of the exam is conditioned by the final grade that has to be at least 5. Passing of the exam is also conditioned by grade E to be at least 5. |
Links: | Syllabus for all subjects Romanian version for this subject Rtf format for this subject |